Meet River: the real world inspiration for Dogmeat in Fallout 4, who also happens to be the real world companion of lead level designer Joel Burgess and former Bethesda marketing manager Michelle Burgess. But with the lovable companion pooch that’s been the star of most of Fallout 4′s trailers so far, the love of a game designer for his/her dog has been immortalized in the game itself.
Usually, you can bet that behind the stress-free smiles of a game developer is some sort of pet lapping up their tears.
Which is why it’s always reassuring to see the members of a studio, especially a big one with lots of pressure bearing down on it like Bethesda, smiling and enjoying themselves months before their next major release.
Like, tear-all-your-hair-out-and-crawl-into-fetal-position hard.